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# Microsoft Developer Studio Project File - Name="FlObject" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=FlObject - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "FlObject.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "FlObject.mak" CFG="FlObject - Win32 Release"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "FlObject - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "FlObject - Win32 Test" (based on "Win32 (x86) Static Library")
!MESSAGE "FlObject - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "FlObject - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /Zp2 /MDd /W3 /Gm /GX /ZI /Od /I "..\\" /I "..\Fl70" /D "_DEBUG" /D "WIN32" /D "NT" /D "_AFXDLL" /FR /YX"stdafx.h" /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\Fl660\FlObject.lib"

!ELSEIF  "$(CFG)" == "FlObject - Win32 Test"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "FlObject___Win32_Test"
# PROP BASE Intermediate_Dir "FlObject___Win32_Test"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Release1"
# PROP Intermediate_Dir "Release1"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /Zp2 /MDd /W3 /Gm /GX /ZI /Od /I "." /I ".\Fl70" /D "_DEBUG" /D "WIN32" /D "NT" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /Zp2 /MDd /W3 /Gm /GX /ZI /I "." /I ".\Fl660" /D "NDEBUG" /D "WIN32" /D "NT" /D "_AFXDLL" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo

!ELSEIF  "$(CFG)" == "FlObject - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "FlObject___Win32_Release"
# PROP BASE Intermediate_Dir "FlObject___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /I "." /I ".\Fl70" /D "NDEBUG" /D "WIN32" /D "NT" /YX /FD /GZ /c
# ADD CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /I "..\\" /I "..\Fl70" /D "NDEBUG" /D "WIN32" /D "NT" /D "_AFXDLL" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release\Fl660\FlObject.lib"

!ENDIF 

# Begin Target

# Name "FlObject - Win32 Debug"
# Name "FlObject - Win32 Test"
# Name "FlObject - Win32 Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\Flcommon.cpp
# End Source File
# Begin Source File

SOURCE=..\FlCt.cpp
# End Source File
# Begin Source File

SOURCE=..\Fltag.cpp
# End Source File
# Begin Source File

SOURCE=..\Fltask.cpp
# End Source File
# Begin Source File

SOURCE=..\NTEventLogSource.cpp
# End Source File
# Begin Source File

SOURCE=..\StdAfx.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\Flobj.h
# End Source File
# Begin Source File

SOURCE=.\NTEventLogSource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Library Files"

# PROP Default_Filter "lib"
# End Group
# Begin Source File

SOURCE=.\Readme.txt
# End Source File
# End Target
# End Project