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# Microsoft Developer Studio Project File - Name="FlObject" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=FlObject - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE!MESSAGE NMAKE /f "FlObject.mak".!MESSAGE!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE!MESSAGE NMAKE /f "FlObject.mak" CFG="FlObject - Win32 Release"!MESSAGE!MESSAGE Possible choices for configuration are:!MESSAGE!MESSAGE "FlObject - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE "FlObject - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE# Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "FlObject - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Debug"# PROP Intermediate_Dir ".\Debug\Temp"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /Zp2 /MDd /W3 /Gm /GX /ZI /Od /I ".." /I "\tecnomatix\projects\fl\fl80\flnti\h" /D "_DEBUG" /D "WIN32" /D "NT" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /GZ /c# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF "$(CFG)" == "FlObject - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "FlObject___Win32_Release"# PROP BASE Intermediate_Dir "FlObject___Win32_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Release"# PROP Intermediate_Dir ".\Release\Temp"# PROP Target_Dir ""# ADD BASE CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /I "." /I ".\Fl80" /D "NDEBUG" /D "WIN32" /D "NT" /YX /FD /GZ /c# ADD CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /I ".." /I "\tecnomatix\projects\fl\fl80\flnti\h" /D "NDEBUG" /D "WIN32" /D "NT" /D "_AFXDLL" /D "MSMSG" /YX /FD /GZ /c# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF# Begin Target# Name "FlObject - Win32 Debug"# Name "FlObject - Win32 Release"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=..\Flcommon.cpp# End Source File# Begin Source FileSOURCE=..\FlCt.cpp# End Source File# Begin Source FileSOURCE=..\Fltag.cpp# End Source File# Begin Source FileSOURCE=..\Fltask.cpp# End Source File# Begin Source FileSOURCE=..\NTEventLogSource.cpp# End Source File# Begin Source FileSOURCE=..\StdAfx.cpp# ADD CPP /Yc"stdafx.h"# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=..\Flobj.h# End Source File# Begin Source FileSOURCE=..\NTEventLogSource.h# End Source File# Begin Source FileSOURCE=..\StdAfx.h# End Source File# End Group# Begin Group "Library Files"# PROP Default_Filter "lib"# Begin Source FileSOURCE=..\..\..\Wizard\Projects\Fl\fl80\Flnti\h# End Source File# End Group# Begin Source FileSOURCE=..\Readme.txt# End Source File# End Target# End Project