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#if !defined(AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_)#define AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_#if _MSC_VER >= 1000#pragma once#endif // _MSC_VER >= 1000// MemDC.h : header file////////////////////////////////////////////////////// CMemDC - memory DC//// Author: Keith Rule// Email: keithr@europa.com// Copyright 1996-1997, Keith Rule//// You may freely use or modify this code provided this// Copyright is included in all derived versions.//// History - 10/3/97 Fixed scrolling bug.// Added print support.// 25 feb 98 - fixed minor assertion bug//// This class implements a memory Device Contextclass CMemDC : public CDC{public:// constructor sets up the memory DCCMemDC(CDC* pDC) : CDC(){ASSERT(pDC != NULL);m_pDC = pDC;m_pOldBitmap = NULL;m_bMemDC = !pDC->IsPrinting();if (m_bMemDC) // Create a Memory DC{pDC->GetClipBox(&m_rect);CreateCompatibleDC(pDC);m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());m_pOldBitmap = SelectObject(&m_bitmap);SetWindowOrg(m_rect.left, m_rect.top);}else // Make a copy of the relevent parts of the current DC for printing{m_bPrinting = pDC->m_bPrinting;m_hDC = pDC->m_hDC;m_hAttribDC = pDC->m_hAttribDC;}}// Destructor copies the contents of the mem DC to the original DC~CMemDC(){if (m_bMemDC){// Copy the offscreen bitmap onto the screen.m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),this, m_rect.left, m_rect.top, SRCCOPY);//Swap back the original bitmap.SelectObject(m_pOldBitmap);} else {// All we need to do is replace the DC with an illegal value,// this keeps us from accidently deleting the handles associated with// the CDC that was passed to the constructor.m_hDC = m_hAttribDC = NULL;}}// Allow usage as a pointerCMemDC* operator->() {return this;}// Allow usage as a pointeroperator CMemDC*() {return this;}private:CBitmap m_bitmap; // Offscreen bitmapCBitmap* m_pOldBitmap; // bitmap originally found in CMemDCCDC* m_pDC; // Saves CDC passed in constructorCRect m_rect; // Rectangle of drawing area.BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Developer Studio will insert additional declarations immediately before the previous line.#endif // !defined(AFX_MEMDC_H__CA1D3541_7235_11D1_ABBA_00A0243D1382__INCLUDED_)