Blame | Last modification | View Log
# Microsoft Developer Studio Project File - Name="MyControls" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=MyControls - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE!MESSAGE NMAKE /f "MyControls.mak".!MESSAGE!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE!MESSAGE NMAKE /f "MyControls.mak" CFG="MyControls - Win32 Release"!MESSAGE!MESSAGE Possible choices for configuration are:!MESSAGE!MESSAGE "MyControls - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE "MyControls - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE# Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF "$(CFG)" == "MyControls - Win32 Debug"# PROP BASE Use_MFC 2# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Debug"# PROP Intermediate_Dir ".\Debug\Temp"# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /Zp2 /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_AFXDLL" /YX"stdafx.h" /FD /GZ /c# ADD BASE RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"# ADD RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF "$(CFG)" == "MyControls - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "MyControls___Win32_Release"# PROP BASE Intermediate_Dir "MyControls___Win32_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Release"# PROP Intermediate_Dir ".\Release\Temp"# PROP Target_Dir ""# ADD BASE CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /I "\rld\cencrypt" /D "WIN32" /D "NDEBUG" /D "_AFXDLL" /YX /FD /GZ /c# ADD CPP /nologo /Zp2 /MD /W3 /Gm /GX /ZI /D "WIN32" /D "NDEBUG" /D "_AFXDLL" /YX /FD /GZ /c# ADD BASE RSC /l 0x413 /d "_DEBUG"# ADD RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF# Begin Target# Name "MyControls - Win32 Debug"# Name "MyControls - Win32 Release"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\BtnST.cpp# End Source File# Begin Source FileSOURCE=.\ExecImageVersion.cpp# End Source File# Begin Source FileSOURCE=.\Hklm.cpp# End Source File# Begin Source FileSOURCE=.\HyperLink.cpp# End Source File# Begin Source FileSOURCE=.\INIFile.cpp# End Source File# Begin Source FileSOURCE=.\StdAfx.cpp# ADD CPP /Yc"stdafx.h"# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\BtnST.h# End Source File# Begin Source FileSOURCE=.\ExecImageVersion.h# End Source File# Begin Source FileSOURCE=.\Hklm.h# End Source File# Begin Source FileSOURCE=.\HyperLink.h# End Source File# Begin Source FileSOURCE=.\INIFile.h# End Source File# Begin Source FileSOURCE=.\StdAfx.h# End Source File# End Group# Begin Source FileSOURCE=.\Readme.txt# End Source File# End Target# End Project