Blame | Last modification | View Log | Download
# Microsoft Developer Studio Project File - Name="KeyBoardFilter" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=KeyBoardFilter - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE!MESSAGE NMAKE /f "KeyBoardFilter.mak".!MESSAGE!MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE!MESSAGE NMAKE /f "KeyBoardFilter.mak" CFG="KeyBoardFilter - Win32 Debug"!MESSAGE!MESSAGE Possible choices for configuration are:!MESSAGE!MESSAGE "KeyBoardFilter - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "KeyBoardFilter - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "KeyBoardFilter - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "KeyBoardFilter - Win32 Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE# Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF "$(CFG)" == "KeyBoardFilter - Win32 Release"# PROP BASE Use_MFC 2# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Ext "ocx"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Target_Ext "ocx"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\CEncrypt" /I "..\Ckeyfilter" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x413 /d "NDEBUG" /d "_AFXDLL"# ADD RSC /l 0x413 /d "NDEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 /nodefaultlib:"libcmt.lib" /nodefaultlib:"nafxcw.lib" /nodefaultlib:"libc.lib"# Begin Custom Build - Registering ActiveX Control...OutDir=.\ReleaseTargetPath=.\Release\KeyBoardFilter.ocxInputPath=.\Release\KeyBoardFilter.ocxSOURCE="$(InputPath)""$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"regsvr32 /s /c "$(TargetPath)"echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Debug"# PROP BASE Use_MFC 2# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Ext "ocx"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Target_Ext "ocx"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\CEncrypt" /I "..\Ckeyfilter" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"# ADD RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"nafxcwd.lib" /nodefaultlib:"libcd.lib" /pdbtype:sept# SUBTRACT LINK32 /nodefaultlib# Begin Custom Build - Registering ActiveX Control...OutDir=.\DebugTargetPath=.\Debug\KeyBoardFilter.ocxInputPath=.\Debug\KeyBoardFilter.ocxSOURCE="$(InputPath)""$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"regsvr32 /s /c "$(TargetPath)"echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Debug"# PROP BASE Use_MFC 2# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "DebugU"# PROP BASE Intermediate_Dir "DebugU"# PROP BASE Target_Ext "ocx"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 1# PROP Output_Dir "DebugU"# PROP Intermediate_Dir "DebugU"# PROP Target_Ext "ocx"# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\CEncrypt" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"# ADD RSC /l 0x413 /d "_DEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# Begin Custom Build - Registering ActiveX Control...OutDir=.\DebugUTargetPath=.\DebugU\KeyBoardFilter.ocxInputPath=.\DebugU\KeyBoardFilter.ocxSOURCE="$(InputPath)""$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"regsvr32 /s /c "$(TargetPath)"echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Release"# PROP BASE Use_MFC 2# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "ReleaseU"# PROP BASE Intermediate_Dir "ReleaseU"# PROP BASE Target_Ext "ocx"# PROP BASE Target_Dir ""# PROP Use_MFC 2# PROP Use_Debug_Libraries 0# PROP Output_Dir "ReleaseU"# PROP Intermediate_Dir "ReleaseU"# PROP Target_Ext "ocx"# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\CEncrypt" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x413 /d "NDEBUG" /d "_AFXDLL"# ADD RSC /l 0x413 /d "NDEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 /nologo /subsystem:windows /dll /machine:I386# Begin Custom Build - Registering ActiveX Control...OutDir=.\ReleaseUTargetPath=.\ReleaseU\KeyBoardFilter.ocxInputPath=.\ReleaseU\KeyBoardFilter.ocxSOURCE="$(InputPath)""$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"regsvr32 /s /c "$(TargetPath)"echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"# End Custom Build!ENDIF# Begin Target# Name "KeyBoardFilter - Win32 Release"# Name "KeyBoardFilter - Win32 Debug"# Name "KeyBoardFilter - Win32 Unicode Debug"# Name "KeyBoardFilter - Win32 Unicode Release"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\BtnST.cpp# End Source File# Begin Source FileSOURCE=.\ExecImageVersion.cpp# End Source File# Begin Source FileSOURCE=.\HyperLink.cpp# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.cpp# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.def# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.hpj!IF "$(CFG)" == "KeyBoardFilter - Win32 Release"# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help ...OutDir=.\ReleaseInputPath=.\KeyBoardFilter.hpjInputName=KeyBoardFilterBuildCmds= \start /wait hcw /C /E /M "$(InputName).hpj" \if errorlevel 1 goto :Error \if not exist "$(InputName).hlp" goto :Error \copy "$(InputName).hlp" $(OutDir) \goto :done \:Error \echo $(InputName).hpj(1) : error: Problem encountered creating help file \type $(InputName).log \:done \"$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Debug"# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help ...OutDir=.\DebugInputPath=.\KeyBoardFilter.hpjInputName=KeyBoardFilterBuildCmds= \start /wait hcw /C /E /M "$(InputName).hpj" \if errorlevel 1 goto :Error \if not exist "$(InputName).hlp" goto :Error \copy "$(InputName).hlp" $(OutDir) \goto :done \:Error \echo $(InputName).hpj(1) : error: Problem encountered creating help file \type $(InputName).log \:done \"$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Debug"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help ...OutDir=.\DebugUInputPath=.\KeyBoardFilter.hpjInputName=KeyBoardFilterBuildCmds= \start /wait hcw /C /E /M "$(InputName).hpj" \if errorlevel 1 goto :Error \if not exist "$(InputName).hlp" goto :Error \copy "$(InputName).hlp" $(OutDir) \goto :done \:Error \echo $(InputName).hpj(1) : error: Problem encountered creating help file \type $(InputName).log \:done \"$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Release"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help ...OutDir=.\ReleaseUInputPath=.\KeyBoardFilter.hpjInputName=KeyBoardFilterBuildCmds= \start /wait hcw /C /E /M "$(InputName).hpj" \if errorlevel 1 goto :Error \if not exist "$(InputName).hlp" goto :Error \copy "$(InputName).hlp" $(OutDir) \goto :done \:Error \echo $(InputName).hpj(1) : error: Problem encountered creating help file \type $(InputName).log \:done \"$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"$(BuildCmds)# End Custom Build!ENDIF# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.odl# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.rc# End Source File# Begin Source FileSOURCE=.\KeyBoardFilterCtl.cpp# End Source File# Begin Source FileSOURCE=.\KeyBoardFilterPpg.cpp# End Source File# Begin Source FileSOURCE=.\Registration.cpp# End Source File# Begin Source FileSOURCE=.\StdAfx.cpp# ADD CPP /Yc"stdafx.h"# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\KeyBoardFilter.h# End Source File# Begin Source FileSOURCE=.\KeyBoardFilterCtl.h# End Source File# Begin Source FileSOURCE=.\KeyBoardFilterPpg.h# End Source File# Begin Source FileSOURCE=.\Registration.h# End Source File# Begin Source FileSOURCE=.\Resource.h!IF "$(CFG)" == "KeyBoardFilter - Win32 Release"# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help Include File ...TargetName=KeyBoardFilterInputPath=.\Resource.h"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"echo. >"hlp\$(TargetName).hm"echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Debug"# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help Include File ...TargetName=KeyBoardFilterInputPath=.\Resource.h"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"echo. >"hlp\$(TargetName).hm"echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Debug"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help Include File ...TargetName=KeyBoardFilterInputPath=.\Resource.h"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"echo. >"hlp\$(TargetName).hm"echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"# End Custom Build!ELSEIF "$(CFG)" == "KeyBoardFilter - Win32 Unicode Release"# PROP BASE Ignore_Default_Tool 1# PROP Ignore_Default_Tool 1# Begin Custom Build - Building Help Include File ...TargetName=KeyBoardFilterInputPath=.\Resource.h"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"echo. >"hlp\$(TargetName).hm"echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"# End Custom Build!ENDIF# End Source File# Begin Source FileSOURCE=.\StdAfx.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"# Begin Source FileSOURCE=.\Hlp\Bullet.bmp# End Source File# Begin Source FileSOURCE=.\cancel.ico# End Source File# Begin Source FileSOURCE=.\cursor1.cur# End Source File# Begin Source FileSOURCE=.\ico00001.ico# End Source File# Begin Source FileSOURCE=.\ico00002.ico# End Source File# Begin Source FileSOURCE=.\icon1.ico# End Source File# Begin Source FileSOURCE=.\KeyBoardFilter.ico# End Source File# Begin Source FileSOURCE=.\KeyBoardFilterCtl.bmp# End Source File# End Group# Begin Source FileSOURCE=.\Hlp\KeyBoardFilter.rtf# End Source File# Begin Source FileSOURCE=.\ReadMe.txt# End Source File# End Target# End Project