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## System .mak file for Compiled Math & Logic - Windows/NT Version### NOTE: Use braces { } to reference environment variables.## NOTE: The environment variable FLCOMPILE must be defined to point# to the directory in which the compiler resides.## Example: set FLCOMPILE = DRIVE:\COMPILER_DIRECTORY# i.e. set FLCOMPILE = C:\Program Files\Microsoft Visual Studio 10.0\VC## NOTE: The environment variable FLCOMPILESDK must be defined to point# to the directory in which the Platform SDK resides.## Example: set FLCOMPILESDK = DRIVE:\SDK_DIRECTORY# i.e. set FLCOMPILESDK = C:\Program Files\Microsoft SDKs\Windows\v7.0A\Include#SRCSUFFIX = cOBJSUFFIX = objCC = {FLCOMPILE}\bin\cl.exeCFLAGS = -c -W3 -MD -I"{FLINK}\inc" -I"{FLCOMPILE}\include" -I"{FLCOMPILESDK}\include" -DWIN32 -DNT -Zp2 -D_CRT_SECURE_NO_DEPRECATECMLOBJS = glvars.obj \cmlproc*.objUSEROBJS =LINK = {FLCOMPILE}\bin\link.exeLKFLAGS = -subsystem:console /LibPATH:"{FLCOMPILE}\lib" /LibPATH:"{FLCOMPILESDK}\lib\x86" /LibPATH:"{FLCOMPILESDK}\lib" /LARGEADDRESSAWARECMLLKOBJS =USERLKOBJS =CMLLIBS = "{FLINK}\lib\flib.lib" \"{FLINK}\lib\cml.lib" \"user32.lib" \"advapi32.lib"CMLLIBSPATH = {FLCOMPILE}\lib;{FLCOMPILESDK}\lib\x86;{FLCOMPILESDK}\lib;{LIB}USERLIBS =DEFFILE =TARGET = {FLAPP}\{FLDOMAIN}\cml\c{FLDOMAIN}.exe