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/**
 * PWImageResizer: Client-side resizing of images (JPG, PNG, GIF)
 *
 * Code based on ImageUploader (c) Ross Turner (https://github.com/rossturner/HTML5-ImageUploader).
 * Adapted for ProcessWire by Ryan as a resizer-only libary with different behavior and some fixes. 
 *
 * Requires exif.js (https://github.com/exif-js/exif-js) for JPEG autoRotate functions. 
 * 
 * Config settings:
 * 
 * - `maxWidth` (int): An integer in pixels for the maximum width allowed for uploaded images, selected images 
 *    with a greater width than this value will be scaled down before upload. (default=0)
 *    Note: if no maxWidth is specified and maxHeight is, then maxHeight is also used for maxWidth.
 *    If neither maxWidth or maxHeight are specified, then 1024 is used for both. 
 *      
 * - `maxHeight` (int): An integer in pixels for the maximum height allowed for uploaded images, selected images 
 *    with a greater height than this value will be scaled down before upload. (default=0)
 *    Note: if no maxHeight is specified and maxWidth is, then maxWidth is also used for maxHeight.
 *    If neither maxWidth or maxHeight are specified, then 1024 is used for both. 
 *      
 * - `maxSize` (float): A float value in megapixels (MP) for the maximum overall size of the image allowed for 
 *    uploaded images, selected images with a greater size than this value will be scaled down before upload. 
 *    The size of the image is calculated by the formula size = width * height / 1000000, where width and height 
 *    are the dimensions of the image in pixels. If the value is null or is not specified, then maximum size 
 *    restriction is not applied. Default value: null. For websites it's good to set this value around 1.7: 
 *    for landscape images taken by standard photo cameras (Canon, Nikon, etc.), this value will lead to 
 *    scaling down the original photo to size about 1600 x 1000 px, which is sufficient for displaying the 
 *    scaled image on large screen monitors. 
 *      
 * - `scaleRatio` (float): Allows scaling down to a specified fraction of the original size. 
 *    (Example: a value of 0.5 will reduce the size by half.) Accepts a decimal value between 0 and 1.
 * 
 * - `quality` (float): A float between 0.1 and 1.0 for the image quality to use in the resulting image data, 
 *    around 0.9 is recommended. Default value: 1.0. Applies to JPEG images only.
 *    
 * - `autoRotate` (bool): Correct image orientation when EXIF data suggests it should be? (default=true).
 *    Note: autoRotate is not applied if it is determined that image needs no resize.
 *    
 * - `debug` (bool): Output verbose debugging messages to javascript console.
 *      
 *    
 * Example usage:   
 *
 *    // note: “file” variable is File object from “input[type=file].files” array
 *    var resizer = new PWImageResizer({
 *      maxWidth: 1600, 
 *      maxHeight: 1200,
 *      quality: 0.9
 *    });
 *    resizer.resize(file, function(imageData) {
 *      if(imageData == false) {
 *        // no resize necessary, you can just upload file as-is
 *      } else {
 *        // upload the given resized imageData rather than file
 *      }
 *    });
 *    
 *    
 * LICENSE (from original ImageUploader files by Ross Turner):    
 * 
 * Copyright (c) 2012 Ross Turner and contributors (https://github.com/zsinj)
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */
var PWImageResizer = function(config) {
    this.setConfig(config);
};

/**
 * Primary public API to PWImageResizer
 * 
 * @param file File to resize (single “File” object item from an “input[type=file].files” array)
 * @param completionCallback Callback function upon completion, receives single ImageData argument.
 *   Receives populated ImageData when resize was necessary and completed. 
 *   Receives boolean false for ImageData when no resize is necessary.
 * 
 */
PWImageResizer.prototype.resize = function(file, completionCallback) {
    var img = document.createElement('img');

    this.currentFile = file;
    
    var reader = new FileReader();
    var This = this;
    var contentType = file.type.toString();
    
    reader.onload = function(e) {
        img.src = e.target.result;
        
        img.onload = function() {
            if(!This.needsResize(img, contentType)) {
                // early exit when no resize necessary 
                // return false to callback, indicating that no resize is needed
                completionCallback(false);
                return;
            }

            if(contentType == 'image/jpeg' && This.config.autoRotate) {
                // jpeg with autoRotate 
                This.consoleLog('detecting JPEG image orientation...');
                
                if((typeof EXIF.getData === "function") && (typeof EXIF.getTag === "function")) {
                    This.consoleLog('EXIF.getData starting');
                    EXIF.getData(img, function() {
                        This.consoleLog('EXIF.getData done, orientation:');
                        var orientation = EXIF.getTag(this, "Orientation");
                        This.consoleLog('image orientation from EXIF tag: ' + orientation);
                        This.scaleImage(img, orientation, completionCallback);
                    });
                } else {
                    This.consoleLog("can't read EXIF data, the Exif.js library not found");
                    This.scaleImage(img, 0, completionCallback);
                }
                
            } else {
                // png or gif (or jpeg with autoRotate==false)
                This.scaleImage(img, 0, completionCallback);
            }
        }
    };
    
    reader.readAsDataURL(file);
};

/**
 * Return whether or not image needs client-side resize performed 
 * 
 * This function not part of the original ImageUploader library.
 * 
 * @param img The <img> element
 * @param contentType Content-type of the image, i.e. "image/jpeg", "image/png", "image/gif"
 * @returns {boolean}
 * 
 */
PWImageResizer.prototype.needsResize = function(img, contentType) {
    var needsResize = false;
    var why = 'n/a';

    if(contentType != 'image/jpeg' && contentType != 'image/png' && contentType != 'image/gif') {
        // content-type is not a supported image format
        why = 'unsupported image content-type: ' + contentType;

    } else if(this.config.scaleRatio > 0) {
        // always proceed when scaleRatio is used
        needsResize = true;
        why = 'scaleRatio specified';

    } else if(this.config.maxWidth > 0 || this.config.maxHeight > 0) {
        // check dimensions
        if(this.config.maxWidth > 0 && img.width > this.config.maxWidth) needsResize = true;
        if(this.config.maxHeight > 0 && img.height > this.config.maxHeight) needsResize = true;
        why = needsResize ? 'dimensions exceed max allowed' : 'dimensions do not require resize';
    }

    if(!needsResize && this.config.maxSize > 0) {
        // check max allowed megapixels
        if(this.config.maxSize < (img.width * img.height) / 1000000) needsResize = true;
        why = (needsResize ? 'megapixels exceeds ' : 'megapixels below ') + this.config.maxSize;
    }

    if(this.config.debug) {
        this.consoleLog('needsResize=' + (needsResize ? 'Yes' : 'No') + ' (' + why + ')');
    }
    
    return needsResize;
};

PWImageResizer.prototype.drawImage = function(context, img, x, y, width, height, deg, flip, flop, center) {
    context.save();

    if(typeof width === "undefined") width = img.width;
    if(typeof height === "undefined") height = img.height;
    if(typeof center === "undefined") center = false;

    // Set rotation point to center of image, instead of top/left
    if(center) {
        x -= width/2;
        y -= height/2;
    }

    // Set the origin to the center of the image
    context.translate(x + width/2, y + height/2);

    // Rotate the canvas around the origin
    var rad = 2 * Math.PI - deg * Math.PI / 180;
    context.rotate(rad);

    // Flip/flop the canvas
    if(flip) flipScale = -1; else flipScale = 1;
    if(flop) flopScale = -1; else flopScale = 1;
    context.scale(flipScale, flopScale);

    // Draw the image    
    context.drawImage(img, -width/2, -height/2, width, height);

    context.restore();
}

/**
 * Scale an image
 * 
 * @param img The <img> element
 * @param orientation Orientation number from Exif.js or 0 bypass
 * @param completionCallback Function to call upon completion
 * 
 */
PWImageResizer.prototype.scaleImage = function(img, orientation, completionCallback) {
    var canvas = document.createElement('canvas');
    
    canvas.width = img.width;
    canvas.height = img.height;
    
    var ctx = canvas.getContext('2d');
    ctx.save();

    // Good explanation of EXIF orientation is here: 
    // http://www.daveperrett.com/articles/2012/07/28/exif-orientation-handling-is-a-ghetto/
    
    var width = canvas.width;
    var styleWidth = canvas.style.width;
    var height = canvas.height;
    var styleHeight = canvas.style.height;
    
    if(typeof orientation === 'undefined') orientation = 1;
    
    if(orientation) {
        if(orientation > 4) {
            canvas.width = height;
            canvas.style.width = styleHeight;
            canvas.height = width;
            canvas.style.height = styleWidth;
        }
        switch(orientation) {
            case 2:
                ctx.translate(width, 0);
                ctx.scale(-1, 1);
                break;
            case 3:
                ctx.translate(width, height);
                ctx.rotate(Math.PI);
                break;
            case 4:
                ctx.translate(0, height);
                ctx.scale(1, -1);
                break;
            case 5:
                ctx.rotate(0.5 * Math.PI);
                ctx.scale(1, -1);
                break;
            case 6:
                ctx.rotate(0.5 * Math.PI);
                ctx.translate(0, -height);
                break;
            case 7:
                ctx.rotate(0.5 * Math.PI);
                ctx.translate(width, -height);
                ctx.scale(-1, 1);
                break;
            case 8:
                ctx.rotate(-0.5 * Math.PI);
                ctx.translate(-width, 0);
                break;
        }
    }
    ctx.drawImage(img, 0, 0);
    ctx.restore();

    //Lets find the max available width for scaled image
    var ratio = canvas.width / canvas.height;
    var mWidth = 0; 
    var resizeType = '';
    
    if(this.config.maxWidth > 0 || this.config.maxHeight > 0) {
        mWidth = Math.min(this.config.maxWidth, ratio * this.config.maxHeight);
        resizeType = 'max width/height of ' + this.config.maxWidth + 'x' + this.config.maxHeight;
    }

    if(this.config.maxSize > 0 && (this.config.maxSize < (canvas.width * canvas.height) / 1000000)) { 
        var mSize = Math.floor(Math.sqrt(this.config.maxSize * ratio) * 1000);
        mWidth = mWidth > 0 ? Math.min(mWidth, mSize) : mSize;
        if(mSize === mWidth) resizeType = 'max megapixels of ' + this.config.maxSize;
    }

    if(this.config.scaleRatio) {
        var mScale = Math.floor(this.config.scaleRatio * canvas.width);
        mWidth = mWidth > 0 ? Math.min(mWidth, mScale) : mScale;
        if(mScale == mWidth) resizeType = 'scale ratio of ' + this.config.scaleRatio; 
    }

    if(mWidth <= 0) {
        // mWidth = 1;
        this.consoleLog('image size is too small to resize');
        completionCallback(false);
        return;
    }
    
    if(this.config.debug) {
        this.consoleLog('original image size: ' + canvas.width + 'x' + canvas.height + ' px');
        this.consoleLog('scaled image size: ' + mWidth + 'x' + Math.floor(mWidth / ratio) + ' px via ' + resizeType);
    }

    while(canvas.width >= (2 * mWidth)) {
        canvas = this.getHalfScaleCanvas(canvas);
    }

    if(canvas.width > mWidth) {
        canvas = this.scaleCanvasWithAlgorithm(canvas, mWidth);
    }

    var quality = this.config.quality;
    if(this.currentFile.type != 'image/jpeg') quality = 1.0;
    var imageData = canvas.toDataURL(this.currentFile.type, quality);

    if(typeof this.config.onScale === 'function') {
        this.config.onScale(imageData);
    }

    completionCallback(this.imageDataToBlob(imageData));
};

/**
 * Convert base64 canvas image data to a BLOB
 * 
 * This base64 decodes data so that it can be sent to the server as regular file data, rather than
 * data that needs base64 decoding at the server side. 
 *
 * Source: http://stackoverflow.com/questions/23945494/use-html5-to-resize-an-image-before-upload
 * (This function is not part of the original ImageUploader library)
 * 
 */
PWImageResizer.prototype.imageDataToBlob = function(imageData) {
    var base64Marker = ';base64,';

    if(imageData.indexOf(base64Marker) == -1) {
        var parts = imageData.split(',');
        var contentType = parts[0].split(':')[1];
        var raw = parts[1];
        return new Blob([raw], { type: contentType });
    }

    var parts = imageData.split(base64Marker);
    var contentType = parts[0].split(':')[1];
    var raw = window.atob(parts[1]);
    var rawLength = raw.length;

    var uInt8Array = new Uint8Array(rawLength);

    for (var i = 0; i < rawLength; ++i) {
        uInt8Array[i] = raw.charCodeAt(i);
    }

    return new Blob([uInt8Array], { type: contentType });
};

PWImageResizer.prototype.scaleCanvasWithAlgorithm = function(canvas, maxWidth) {
    var scaledCanvas = document.createElement('canvas');
    var scale = maxWidth / canvas.width;

    scaledCanvas.width = canvas.width * scale;
    scaledCanvas.height = canvas.height * scale;

    var srcImgData = canvas.getContext('2d').getImageData(0, 0, canvas.width, canvas.height);
    var destImgData = scaledCanvas.getContext('2d').createImageData(scaledCanvas.width, scaledCanvas.height);

    this.applyBilinearInterpolation(srcImgData, destImgData, scale);

    scaledCanvas.getContext('2d').putImageData(destImgData, 0, 0);

    return scaledCanvas;
};

PWImageResizer.prototype.getHalfScaleCanvas = function(canvas) {
    var halfCanvas = document.createElement('canvas');

    halfCanvas.width = canvas.width / 2;
    halfCanvas.height = canvas.height / 2;

    halfCanvas.getContext('2d').drawImage(canvas, 0, 0, halfCanvas.width, halfCanvas.height);

    return halfCanvas;
};

PWImageResizer.prototype.applyBilinearInterpolation = function(srcCanvasData, destCanvasData, scale) {
    function inner(f00, f10, f01, f11, x, y) {
        var un_x = 1.0 - x;
        var un_y = 1.0 - y;
        return (f00 * un_x * un_y + f10 * x * un_y + f01 * un_x * y + f11 * x * y);
    }
    var i, j;
    var iyv, iy0, iy1, ixv, ix0, ix1;
    var idxD, idxS00, idxS10, idxS01, idxS11;
    var dx, dy;
    var r, g, b, a;
    for (i = 0; i < destCanvasData.height; ++i) {
        iyv = i / scale;
        iy0 = Math.floor(iyv);
        // Math.ceil can go over bounds
        iy1 = (Math.ceil(iyv) > (srcCanvasData.height - 1) ? (srcCanvasData.height - 1) : Math.ceil(iyv));
        for (j = 0; j < destCanvasData.width; ++j) {
            ixv = j / scale;
            ix0 = Math.floor(ixv);
            // Math.ceil can go over bounds
            ix1 = (Math.ceil(ixv) > (srcCanvasData.width - 1) ? (srcCanvasData.width - 1) : Math.ceil(ixv));
            idxD = (j + destCanvasData.width * i) * 4;
            // matrix to vector indices
            idxS00 = (ix0 + srcCanvasData.width * iy0) * 4;
            idxS10 = (ix1 + srcCanvasData.width * iy0) * 4;
            idxS01 = (ix0 + srcCanvasData.width * iy1) * 4;
            idxS11 = (ix1 + srcCanvasData.width * iy1) * 4;
            // overall coordinates to unit square
            dx = ixv - ix0;
            dy = iyv - iy0;
            // I let the r, g, b, a on purpose for debugging
            r = inner(srcCanvasData.data[idxS00], srcCanvasData.data[idxS10], srcCanvasData.data[idxS01], srcCanvasData.data[idxS11], dx, dy);
            destCanvasData.data[idxD] = r;

            g = inner(srcCanvasData.data[idxS00 + 1], srcCanvasData.data[idxS10 + 1], srcCanvasData.data[idxS01 + 1], srcCanvasData.data[idxS11 + 1], dx, dy);
            destCanvasData.data[idxD + 1] = g;

            b = inner(srcCanvasData.data[idxS00 + 2], srcCanvasData.data[idxS10 + 2], srcCanvasData.data[idxS01 + 2], srcCanvasData.data[idxS11 + 2], dx, dy);
            destCanvasData.data[idxD + 2] = b;

            a = inner(srcCanvasData.data[idxS00 + 3], srcCanvasData.data[idxS10 + 3], srcCanvasData.data[idxS01 + 3], srcCanvasData.data[idxS11 + 3], dx, dy);
            destCanvasData.data[idxD + 3] = a;
        }
    }
};

PWImageResizer.prototype.setConfig = function(customConfig) {
    this.config = customConfig;
    this.config.debug = this.config.debug || false;

    if(typeof customConfig.quality == "undefined") customConfig.quality = 1.0;
    if(customConfig.quality < 0.1) customConfig.quality = 0.1; 
    if(customConfig.quality > 1.0) customConfig.quality = 1.0;
    this.config.quality = customConfig.quality;
    
    if((!this.config.maxWidth) || (this.config.maxWidth < 0)) {
        this.config.maxWidth = 0;
    }
    if((!this.config.maxHeight) || (this.config.maxHeight < 0)) {
        this.config.maxHeight = 0;
    }
    if((!this.config.maxSize) || (this.config.maxSize < 0)) {
        this.config.maxSize = null;
    }
    if((!this.config.scaleRatio) || (this.config.scaleRatio <= 0) || (this.config.scaleRatio >= 1)) {
        this.config.scaleRatio = null;
    }
    this.config.autoRotate = true;
    if(typeof customConfig.autoRotate === 'boolean')
        this.config.autoRotate = customConfig.autoRotate;

    // ensure both dimensions are provided (ryan)
    if(this.config.maxWidth && !this.config.maxHeight) {
        this.config.maxHeight = this.config.maxWidth;
    } else if(this.config.maxHeight && !this.config.maxWidth) {
        this.config.maxWidth = this.config.maxHeight;
    } else if(!this.config.maxWidth && !this.config.maxHeight) {
        // use default settings (0=disabled)
    }
};

PWImageResizer.prototype.consoleLog = function(msg) {
    if(this.config.debug) console.log('PWImageResizer: ' + msg);
};